TELEPRESENCE (technology involved) |
Details: The definitions under this heading explicitly involve the use of technology, “a machine, device, or other application of human industrial arts including television, radio, film, the telephone, computers, virtual reality, and simulation rides; traditional print media such as newspapers, books, and magazines; and traditional arts such as painting and sculpture” (International Society for Presence Research, 2000). |
Sample defintion(s): Minsky (1980): See subcategories |